Alex SomervilleThe Highs and Lows: A Quasi-Literate Interpretation of EmpathyLiving life is a fucking roller coaster. Even the simple act of existing takes you all over the place on a daily basis. You have moments…Aug 3, 20222Aug 3, 20222
Alex SomervilleUnity Dev: Homing MissilesWe can’t just rely on our ship’s laser to get the job done. This is a hostile alien fleet after all. A never-ending hostile alien fleet…Apr 7, 20211Apr 7, 20211
Alex SomervilleUnity Dev: Post ProcessingEveryone loves Instagram filters, right? Well why not have them on your video game?Apr 2, 2021Apr 2, 2021
Alex SomervilleUnity Dev: STARS!Particles. Sweet, beautiful, generated particles.Apr 1, 2021Apr 1, 2021
Alex SomervilleUnity Dev: Moving BackgroundsI’ve been feeling like our game environment has been feeling a bit stale lately, which is why I switched up the background in my last…Mar 31, 2021Mar 31, 2021
Alex SomervilleUnity Dev: Logical AnimationsPreviously we’ve set up animations for our Powerup objects, but they’re just a set of sprites animating in a never-ending loop. That’s…Mar 30, 2021Mar 30, 2021
Alex SomervilleUnity Dev: Delegates & EventsWe’re going to take a short break from adding new features to our game to clean up some of the existing code. When we set up the Restart…Mar 29, 2021Mar 29, 2021
Alex SomervilleUnity Dev: Multiple Action Maps (New Input System)In yesterday’s article, we added some UI to direct the player to press the “Enter” key or the Start button on a gamepad to restart the…Mar 28, 2021Mar 28, 2021
Alex SomervilleUnity Dev: Basic UIThese days, it’s up in the air whether players even want a user interface. A number of games include the option to completely hide the UI…Mar 27, 2021Mar 27, 2021